STM32 Sound System
Real-time clap detection system with sub-10ms latency using ADC sampling and GPIO control on STM32 microcontrollers.
Systems ยท Embedded ยท Software Engineer
Computer Engineering student passionate about low-level systems, embedded design, and performance-driven software.
I build things that run close to the metal. From real-time embedded systems to kernel-level optimizations, I thrive in the space where hardware meets software. Currently pursuing Computer Engineering with a focus on systems architecture and low-level programming.
Real-time clap detection system with sub-10ms latency using ADC sampling and GPIO control on STM32 microcontrollers.
Comprehensive deep dive into process scheduling algorithms, memory management subsystems, and system call implementations.
Hardware-level multiplier architecture designed in VHDL and synthesized for FPGA deployment with timing optimization.